1. Shooting and testing of AEG’s/GBB’s must be done in the designated areas only. (No shooting of non-players, animals, and private property). Failure to do so will the team will be given a yellow or red card.
2. Transferring, rearranging, destruction of the obstacles put up by the organizers are not allowed.
3. Physical contact is strictly prohibited.
4. Intentional shooting at the umpires is not allowed.
5. Ricochet and hits by deflected pellets, any non-airsoft objectives (stones, flying debris, and player-launched improvised projectiles) are not considered a kill.
6. Coaching from “dead” payers and outside non-players is strictly prohibited.
7. A hit on any body part is considered a kill except for hits on AEG’s/GBB’s.
8. Friendly fire is considered a kill.
9. Blind fire is not allowed.
10. Using “dead” players for cover is not allowed
11. Point-blank shooting is not allowed. “Knife kill” or tapping the opponent’s cover/position or the opponent himself is encouraged if body contact is possible.
12. “Dead” players should exit the playing area within 30 seconds from death with hands & weapons facing upwards to avoid overkill & penalties.
13. Any player called “HIT” by a marshal shall immediately stand up and raise his/her “weapon” above his/her head and exit at the nearest exit. He or she maybe escorted by a marshal.
14. A “DEAD” player may leave his/her weapon or magazine any gear for his teammates to use at the exact spot and immediately after the “HIT” was called.
15. There shall be no hit calling by players.
16. A marshal’s decision is final.
17. A marshal has the authority to impose deduction { yellow, red cards) on teams under these conditions:
Yellow Card = -10 Red Card = -20
a. failure to concede a hit and continues to shoot and run
b. contesting a hit call by a marshal
c. starting an argument with a marshal
d. foul and abusive language by players
e. coaching by teammates not in the game, “dead teammates “or supporters
f. picking a fight with a marshal or another player
g. shooting intentionally at marshals, game officials or audience
The marshals and game officials shall have the authority to expel and disqualify from the tournament any team committing a serious offence as determined.
18. A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)
19. No drum magazines allowed.
20. The player must bring a PRIMARY or SECONDARY weapon when carrying the objective going the difusal area. Failure to do so the marshals will call his attention and automatically he will be considered a “HIT”.
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